Set three years before the events of Grand Theft Auto III, the game's setting features several areas that are different from the 2001 version of Liberty City, including locations that are being constructed, or facilities and buildings that are nowhere to be found by 2001. Liberty City Stories takes place in early 1998 within the fictional Liberty City, and forms part of the "3D Universe" canon of the Grand Theft Auto series.
These multiplayer modes were removed in the PS2 and mobile versions. The game features seven modes of wireless multiplayer gaming, in which various pedestrian and character models are from the single player mode avatars. The PSP version of Liberty City Stories has a multiplayer mode, for up to six players through Wi-Fi ad-hoc mode (same area).
The overall game's open world, as it is based upon the original Liberty City layout, is considerably smaller than that of San Andreas. In contrast to previous release in the "3D Universe", Grand Theft Auto: San Andreas, the Liberty City Stories protagonist lacks the ability to climb and the ability to swim – contact with deep bodies of water is instantly fatal. In keeping with recent Grand Theft Auto games, the player has more flexibility in terms of moving the camera around for viewing surroundings ( Grand Theft Auto III is noticeably limited in that respect). Though flyable aeroplanes and helicopters are available in Vice City and San Andreas, flyable aeroplanes cannot be found in Liberty City Stories while helicopters are only accessible through certain exploits. Liberty City's layout is largely similar to Grand Theft Auto III, but it also incorporates elements found in Grand Theft Auto III's successors, such as more indoor environments, clothing changes, and motorcycles. Grand Theft Auto: Liberty City Stories is an action-adventure game set in an open world environment and played from a third-person perspective. Toni on Staunton Island riding a PCJ-600 motorcycle with a sub-machine gun equipped and with a two-star wanted level. It was followed in October 2006 by Grand Theft Auto: Vice City Stories, a prequel to 2002's Grand Theft Auto: Vice City. Liberty City Stories received generally positive reviews from critics, and was a commercial success, selling over 8 million copies as of March 2008. The PSP version of the game also includes a multiplayer mode through a wireless ad hoc network, which allows up to six players to engage in several different game modes. The single-player story, set in 1998, follows mobster Toni Cipriani, a character first introduced in Grand Theft Auto III, and his efforts to rise through the ranks of the Leone crime family, while slowly becoming involved in a power struggle among the city's various Mafia organisations.
The game is the first 3D title in the series to be released for handheld devices, and acts as a prequel to 2001's Grand Theft Auto III, using the same setting of Liberty City (a fictional parody of New York City).
Ports for iOS, Android and Fire OS devices were also released in December 2015, February 2016, and March 2016, respectively. At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version, because the PS2 version does not feature the custom soundtrack ripping capability of the PSP version. A port for the PlayStation 2 was later released in June 2006.
The ninth installment in the Grand Theft Auto series, it was initially released as a PlayStation Portable exclusive in October 2005.
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